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Lilith Rising

Rendered realtime in Unreal Engine 4.
A modern iteration, theme is heavily influenced by Diablo 4's Cinematics - By three they come.

Objective was to study indoor lighting in UE4 as well as telling a story and timing was right with the new Diablo 4 cinematic releasing days when I was mindmapping concept themes, I really enjoyed gathering lighting moodboards and researching all things occult for this project and since it's november, more gore eh? :)

Lilith Rising - UE4 Realtime Render

Level Breakdown

Level Breakdown